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Sunday, March 15, 2009

 

Believe In You



Song I've worked on and off (mostly off) since May 2008, using the program Energy XT2 in Windows XP. It's probably about done, though I will likely tweak it just a li'l bit, before I'm satisfied.

Plug-ins used; GTG DPC 3 (drums), SoHaSonata (synth), Classic compressor, Classic phaser, Classic EQ, classic flanger, Bionic Delay, as well as the program's own Synthesizer and FX DelayReverb.

A Demo was made back in 2006:



Lyrics:

I don't think you realize
just how proud I am
Just how impressed I've been
You've got the drive within
you're so long overdue
and you've long paid your dues
no one here gets an apology

sorry won't cut it
It's not in the budget
they want regrets
but they can forget it
you're doin' it your way
your way is the highway
blazin' on down the only road that gets you home

and that's why
I continue
to believe in you

and
you
should
too

takin' it underground
like you're fighting Manchus
showin' off your skills
as though you're good at kung-fu
The Five Deadly Venoms
couldn't get through your defences
forget the seven sins
your top priority is

You but not for you alone
for your strength will set the tone
and lift the hearts
of all of those around you
even those who put you down
and would see your failure crown
the doubts they've always bowed down to

and that's why
I continue
to believe in you

and
you
should
too

you rock well
and nobody does it better

(c) 2006-2009 George Isaacs

Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.

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Friday, August 03, 2007

 

Ménage à trois with robots part 11

I am done with this one for now. I work on it on and off for the last coupl'a weeks without blogging about it, so I'll jot down what I remember...

Recorded more handclaps for a total of six. Bounced to stereo.

Was having trouble with x-runs, slowdowns, and crashes so I cleared out tracks I clearly wasn't using. That left me with seventeen tracks of recorded audio.

What really seemed to help, aside from some slight adjustments in JACK, was changing an audio option in Ardour. In options > audio file format > data, I changed from 32-bit floating point to 24-bit signed integer. I don't know what either of those are but that seemed to help a lot.

While I was having trouble, I played around with the latency settings a little. This while recording one of the hand claps. The slight delay helped fatten up the sound on one section, which gave me an idea. I was gonna copy those tracks and double them, synced at a slight delay. I decided I liked the claps the way they were and didn't bother.

Recorded some bass guitar to the later sections of the song. I don't think it's needed before then. Bass was plugged in directly into the Lexicon Lambda. I was using the Zoom 506 pedal, but the battery died on me, before I was ready to record.

I was thinking about some lead guitar, but I don't think it is needed either. Or maybe I'm just lazy.

Added some LADSPA FX. 1st applied them pre-fader, but after reading a little of the online manual, applied them post.

TAP equalizer on a guitar track that had too much hiss on it.
TAP Stereo echo and TAP reverberator on the handclaps track.
Frequency modulator on the bass guitar track, which punches it up a bit.
Setup a bus to route vocals to apply effects. right now only using TAP DeEssor.

I took the spoken chorus bit off the DeEssor bus cuz I didn't like the way it sounded there. Also normalized that track as the choruses for that track got louder and louder.

I'd experiment with more effects, but I seem to be pushing this computer to it's limits. I'm not sure that should be the case.

I'll revisit this tune when it's time to configure the next album, whenever and whatever that is.
In the meantime the song can currently (as of this writing) be found on MySpace (faded out at a tolerable 4 min, 15 sec) and here in it's full version.

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Monday, March 19, 2007

 

April Fool's Day Part 4

The guitar editing from the other day left a wee bit of a gap on the right side of the stereo which I fixed by a little cutting and pasting. It was time I did something about that kick drum track (imported from PSP Rhythm) which had some mild pops and clicks in the background.

Sonar has something called Session Drummer, but I didn't feel like figuring out how it works right now, so I looked into something more familiar. First I tried Hammerhead, but didn't care for it's sounds, the deepest of which was almost as crackly as the one in PSP Rhythm. I remembered Hydrogen and thought I might've read that there was a Windows version. I was in luck, so I downloaded it, programed a quick loop, imitating the original track and exported it.

The Hydrogen Kick was a different sound, but I figured it would do just fine. Once in Sonar I Groove Clipped it and stretched it the length of the song and then EQ'd it with NyquistEq5. Then I went and cut all the spaces in the vocals, where I neither spoke nor sang (but cleared my throat once or twice) and then exported to mp3 so I can listen to it a million times on my PSP before making my next move...

Next...

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Saturday, March 17, 2007

 

April Fool's Day Part 3

Edited a small bit of the first guitar track (near the beginning), taking out a few notes that were kinda sloppy, time-wise. I played around with VST effects after reading this article on effects chains for vocals, which also touches on a bunch of freebies in that area. I downloaded a bunch and tried a few out on a vocal or two and the second guitar track.

For the main vocal (in this case the fourth vocal track - I don't know if I'll end up using this one or the fifth), I used the Spitfish de-esser, Floorfish noisegate, the Classic compressor, and Bionic Delay. I'm not sure if I really need the first two. I'll play around with them some more. My use of the Bionic Delay is a tad bit over the top with the ping-ponging (though not too excessive), but I can't resist it. Used the Compressor on the "trickster god" bit at the end and then for the guitar I duplicated the track, so I could keep the naked sound, and then play with the effected stuff independently. I used the "Uhhh" preset on the Classic Phaser, and then threw the Bionic Delay on top for some funkadelic bouncing around. Sounds a bit like whales or something. I like the way it's shaping up, so far...

Next

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